Let's suppose we're tasked with designing a World Championship for chess960 using the same four-stage structure as the FIDE qualification cycle for traditional chess:-
Continental Championships -> World Cup -> Candidates Tournament -> Title Match
This structure uses four different types of event -- Swiss system, Knockout, Round robin, and Match -- corresponding to the four qualifying stages. For each equivalent stage of the chess960 championship,
- How are start positions (SPs) chosen?
- When are SPs announced to the players?
- How many games are played with each SP?
- What time controls are used?
- How do tiebreaks work?
- Is SP518 in use?
Lots of questions. Any opinions?